Website powered by

Zebra-striped work desk

This project is part of an assignment for my studies at FH Salzburg. The goal was to create a photorealistic still life - preferably situated on a desk.
I decided to play a bit more with lighting and the warmth of lights than usual to create a moody scene. The general feel and look is inspired by my previous cozy home office render, I wanted the two projects to have a similar flair.
-
Most assets were made from scratch in Autodesk Maya for practice. I mostly used public domain PBR textures, but some Quixel Megascan roughness textures were used aswell.
-
Initially, the plan had been to utilize VRay for the final render, but due to the ongoing Covid-19 situation and lockdown regulations, I wasn't able to take advantage of the university work machines that had a license for the renderer. Thus I exported the entire Maya scene, recreated all materials from scratch and - at last - fell back on Blender Cycles for rendering.
-
Due to the hardware limitations of my home office machine, I looked for ways to get a larger resolution than I could comfortably render. I ended up upsampling the native FullHD image to 4x the initial size and was quite suprised at how the details were interpolated by the deep learning ai. I wouldn't consider using this method for commerical renders just yet, but the technology is interesting nonetheless.

upscaled original (Image upsampling used from raw native FullHD render to 7680x4320)

upscaled original (Image upsampling used from raw native FullHD render to 7680x4320)

modifiedclay render of scene

modifiedclay render of scene

some zoomed in areas of both upsampled and original render. Notice how text and sharp edges are well conveyed.

some zoomed in areas of both upsampled and original render. Notice how text and sharp edges are well conveyed.