This is a piece I created in roughly 7 hours. I focused on working as quickly as possible as I wanted to see how fast I could produce assets for future projects and to see what's within reach. The overall model turned out quite decent in my opinion, although I could've, in hindsight, spent more time on producing better and more detailed greeble elements. I'm eager to try creating more spaceship and space related models, this type of work seems to be at the heart of my soul. ^^
I primarily used Blender for both procedural Texturing and Modeling. Photoshop was used to achieve better colors and adding minor details (such as the dirt and grime on intakes and the overall model)